---
language: "en"
title: "Contrast solving"
canonical: "https://glaze.tenphi.me/contrast/"
source: "docs/contrast.mdx"
version: "3.1.0"
index: true
---

# Contrast solving

Tone deltas space colors evenly; a **contrast floor** guarantees that a pair is
readable. Give a color a `base` and a `contrast` spec, and Glaze measures the
pair in light, dark, and both high-contrast schemes, then moves the color's
tone only when the measurement falls short.

```ts
theme.colors({
  surface: { tone: 97 },
  'surface-text': {
    base: 'surface',
    tone: '-60',
    contrast: 'AA',
  },
});
```

The floor is a minimum, not a target: a color that already clears it, with a
small margin, keeps its authored tone. Use tone for the relationship you want
and `contrast` as the safety net under it. The tone can be a delta from the
base or an absolute tone: a `base` with an absolute `tone` is a valid way to
get a contrast guarantee without a tone relationship.

## Floors at a glance

Each text color below asks for a soft tone, `'-20'` from the surface, and lets
its floor decide how far to move. The numbers are measured from the resolved
colors in the scheme you are viewing; switch the site's appearance to see the
other three.

Compare the WCAG and APCA rows across light and dark: the two metrics disagree
most about light text on a dark background, which is why the choice of metric
matters.

## WCAG and APCA

Glaze solves two metrics. Pick one per color.

### WCAG 2 ratios

The WCAG 2 contrast ratio compares the relative luminance of two colors on a
scale from `1:1` to `21:1`. It is symmetric: swapping text and background gives
the same ratio. A bare number or a preset name means WCAG.

| Preset        | Ratio | Use                                     |
| ------------- | ----- | --------------------------------------- |
| `'AA-large'`  | 3     | Large or bold text (WCAG SC 1.4.3)      |
| `'AA'`        | 4.5   | Body text (WCAG SC 1.4.3)               |
| `'AAA-large'` | 4.5   | Large or bold text, enhanced (SC 1.4.6) |
| `'AAA'`       | 7     | Body text, enhanced (SC 1.4.6)          |

### APCA lightness contrast

APCA (the Accessible Perceptual Contrast Algorithm) reports a lightness
contrast, Lc, from 0 to about 106. It models how text actually reads, so it is
**polarity-aware**: dark text on a light background and light text on a dark
background score differently for the same pair of colors. Glaze takes the
magnitude and needs to know which color is the text; see
[Roles and APCA polarity](#roles-and-apca-polarity).

| Preset        | Lc | Use                                                    |
| ------------- | -- | ------------------------------------------------------ |
| `'preferred'` | 90 | Preferred body and column text                         |
| `'body'`      | 75 | Minimum for body and column text                       |
| `'content'`   | 60 | Readable non-body content (about WCAG AA)              |
| `'large'`     | 45 | Large or bold headlines, fine icons and outlines       |
| `'non-text'`  | 30 | Solid icons and controls, placeholder or disabled text |
| `'min'`       | 15 | Dividers and decoration; APCA's point of invisibility  |

The presets are APCA's Bronze Simple Mode conformance levels and do not depend
on the role. You can also pass a raw Lc number.

### Which one to use

* Prefer **APCA presets** for text, icons, and other content when perceptual
  readability is the goal: `contrast: { apca: 'content' }`, or with an explicit
  high-contrast step, `contrast: { apca: ['content', 'body'] }`.
* Use **WCAG** when compliance, policy, or a migration requires a WCAG ratio:
  `contrast: 4.5`, `contrast: 'AAA'`, `contrast: { wcag: [4.5, 7] }`.
* Add a floor only where readability or recognizability needs a measured
  guarantee. Low-stakes relationships — surface ladders, hover steps, subtle
  fills — read better as tone deltas than as fake contrast floors.

## Writing a contrast spec

```ts
type ContrastPreset = 'AA' | 'AAA' | 'AA-large' | 'AAA-large';
type ApcaPreset =
  | 'preferred'
  | 'body'
  | 'content'
  | 'large'
  | 'non-text'
  | 'min';
type HCPair<T> = T | [T, T];

type ContrastSpec =
  | number // WCAG ratio
  | ContrastPreset // WCAG preset
  | { wcag: HCPair<number | ContrastPreset> }
  | { apca: HCPair<number | ApcaPreset> };

// On a regular or mix color:
// contrast?: HCPair<ContrastSpec>;
```

`HCPair<T>` is either one value for every scheme or a
`[normal, highContrast]` pair. The pair can wrap the whole spec or sit inside
the metric:

```ts
contrast: 4.5; // WCAG 4.5
contrast: 'AAA'; // WCAG 7
contrast: { wcag: 6 }; // WCAG 6
contrast: [4.5, 7]; // WCAG 4.5 normal / 7 high contrast
contrast: { wcag: [4.5, 7] }; // the same pair, inside the metric
contrast: { apca: 60 }; // Lc 60 normal / 75 high contrast (automatic)
contrast: { apca: 'content' }; // the same, by preset
contrast: { apca: [45, 60] }; // Lc 45 / 60 high contrast (explicit)
contrast: { apca: ['content', 'body'] }; // Lc 60 / 75 (explicit)
```

A WCAG number below 1 is treated as 1, and a negative APCA number uses its
magnitude.

Two definitions are rejected before anything resolves:

* `contrast` without `base` on a theme color — there is nothing to measure
  against:
  `glaze: color "text" has "contrast" without "base".`
* A pair that switches metric, such as `[4.5, { apca: 75 }]`. A ratio and an Lc
  are different scales, so Glaze cannot pick between them or interpolate them.
  The error starts with
  `glaze: color "text" has a "contrast" pair that switches metric (wcag → apca).`
  and suggests the fix: use one metric for both entries, e.g.
  `{ wcag: [normal, highContrast] }` (here `{ wcag: [4.5, 7] }`).

Every form, preset, and escalation rule is listed in the API reference under
[Contrast and high contrast](/reference/contrast/).

## How the solver finds a tone

For each scheme, Glaze resolves the base first, then the dependent color:

1. **Preferred tone.** The color's authored tone is placed for this scheme and
   clamped into the scheme's [tone window](/schemes/#tone-windows). An
   absolute tone is mapped through the scheme. A tone delta is applied to the
   base's tone in that scheme, except in dark under the default
   `mode: 'auto'`. There the delta steps from where the base sits on the
   authored scale: its authored tone, or, for a `fixed` or `static` base, an
   `auto` contrast-solved base, a mix, or an `auto` `'max'` / `'min'` on a
   base, its dark tone read back through the dark window. The result is
   inverted and remapped like an absolute tone. At the default dark window the
   dark step is about 0.87× the delta, mirrored, on every base: a `'-4'` hover
   on an AAA button steps +3.5 in dark. High contrast keeps the step exact.
   [How relative tone adapts](/schemes/#how-relative-tone-adapts) covers
   fixed bases, and [Overshooting deltas](/schemes/#overshooting-deltas)
   the clamps near the ends of the range. With no `tone`, the color starts at
   the base's own tone.
2. **Keep it if it passes.** The pair is measured with the chosen metric. If
   it clears the floor with a small safety margin, the preferred tone is the
   result. A preferred tone that clears the floor but not the margin is kept
   too when no search can beat it: white text at tone 100 has nowhere further
   to go.
3. **Search one side.** Otherwise the solver searches on the side the authored
   tone points to: darker when the preferred tone is below the base, lighter
   when it is above. A color with no tone of its own starts on whichever side
   reaches higher contrast. A tie starts darker: black and white score the
   same WCAG ratio against a gray at tone 50. A binary search along tone
   measures the real, chromatic color, and the passing tone nearest the
   preferred one wins. For WCAG the search first measures the gray tone that
   gives exactly the ratio. Tone is contrast-uniform for neutrals, so that
   tone is closed-form. It only narrows the search and never stops it, so a
   saturated color lands on its own crossing, not the gray's.
4. **Cross over if needed.** With [`autoFlip`](#autoflip-crossing-to-the-other-side)
   on (the default), the opposite side is searched too.

The solver aims slightly above the target — 1% over a WCAG ratio, 0.5 Lc over
an APCA target — so rounding in the output formats cannot push the final color
under the floor. Measured values therefore sit at or just above the floor:
`muted-text` below lands at 4.55:1 for AA in light and dark.

The preferred tone is clamped into the scheme's tone window, but the search
covers the full `0–100` tone range. A demanding floor can therefore push a color
past the window edge — for example, dark-scheme text that needs a very high Lc.

Tone is exactly contrast-uniform only for neutrals. Because the solver measures
the actual chromatic color, a saturated color still meets its floor; it just
ends at a different tone than a gray would. See
[Tone and OKHST](/okhst/) for the model behind this.

## autoFlip: crossing to the other side

Sometimes the authored side cannot reach the floor at all — a light label on a
mid-tone button, for instance. `autoFlip` decides what happens then:

* **On (default):** the solver also searches the opposite side of the base and
  takes the passing tone nearest the preferred one. The light label becomes a
  dark one. When both sides are equally near — a neutral color with no tone of
  its own sits exactly between them — it keeps the side it searched first.
* **Off:** only the authored side is searched. When it falls short, the color
  pins to that side's extreme (tone `0` or `100`) and Glaze warns.

The same switch governs **tone-delta overshoot**. When `base + delta` falls
outside `0–100`, `autoFlip` mirrors the delta to the other side of the base
(`'+30'` on a tone-90 surface becomes `'-30'`) instead of clamping at the
boundary. If the mirrored tone is also out of range, the original delta is
kept and clamped on the authored side.

```ts
theme.colors({
  surface: { tone: 90 },
  // '+30' overshoots 100: mirrored to '-30'
  raised: { base: 'surface', tone: '+30' },
  // clamped at 100 instead
  'raised-pinned': {
    base: 'surface',
    tone: '+30',
    autoFlip: false,
  },
});
```

Set it per color, per theme, or globally:

```ts
// one color
theme.colors({
  'fill-label': { base: 'fill', contrast: 'AA', autoFlip: false },
});

// one theme
const strict = glaze(280, 80, { autoFlip: false });

// every theme and token
glaze.configure({ autoFlip: false });
```

Use `autoFlip: false` when a color must stay on its side of the base — a
tone delta that should never cross over, or an unmet floor you would rather
see pinned to one extreme. A mix color has no per-color field; it follows the
theme's (or global) `autoFlip`.

`autoFlip` is unrelated to dark-mode inversion. A color swapping ends between
light and dark is its [adaptation mode](/schemes/#adaptation-modes) at
work; `autoFlip` only reverses a delta or a contrast search around the base.

When both sides pass, "nearest wins" can pick a different side as the target
grows. Under a [manual contrast level](#manual-contrast-level), Glaze therefore
decides the preferred side once per half of the slider and switches it only at
level 50. A preferred side that stops reaching the floor partway along still
falls back to the other side, at whatever level that happens: in
`glaze(280, 80)`, a `'-5'` label with `contrast: 'AA-large'` on a tone-40
button crosses to the lighter side at level 23 in light.

## Roles and APCA polarity

APCA is asymmetric — the Lc of `a` on `b` differs from `b` on `a` — so Glaze
needs to know which of the pair is the foreground. A color's **role** decides
it. WCAG is symmetric and ignores roles.

| Role (polarity)          | Name keywords                                                     |
| ------------------------ | ----------------------------------------------------------------- |
| `'text'` (foreground)    | `text`, `fg`, `foreground`, `content`, `ink`, `label`, `stroke`   |
| `'border'` (foreground)  | `border`, `divider`, `outline`, `separator`, `hairline`, `rule`   |
| `'surface'` (background) | `surface`, `bg`, `background`, `fill`, `canvas`, `paper`, `layer` |

A foreground color — text, icons, and other content, or a border, divider, or
outline — is measured as text over its base. A surface color — a background or
fill — is measured as the background, with its base as the text on top.

Below, two colors share one definition. The only difference is the name:
`accent-text` resolves as text and `accent-fill` as a surface, so the solver
measures them in opposite directions and lands on different tones.

### How a role is chosen

For each color, the first rule that applies wins:

1. An explicit `role` (a role name or any keyword above as an alias).
2. Inference from the color's name, when `inferRole` is on (the default). The
   name is split on non-alphanumerics and camelCase humps, and the **last**
   recognized keyword wins: `button-text` is text, `input-bg` is a surface,
   `card-outline` is a border.
3. The opposite of the base's role: a color on a surface is text; a color on
   text or a border is a surface.
4. `'text'` — the base is treated as the background.

```ts
const theme = glaze(280, 60);

theme.colors({
  surface: { tone: 90 },
  // role 'text', from the name
  text: { base: 'surface', contrast: { apca: 'content' } },
  // role 'border', from the name
  border: { base: 'surface', tone: '-10' },
  // a fill with no keyword in its name would resolve as text
  // (rule 3), so set the role explicitly
  badge: {
    base: 'surface',
    contrast: { apca: 'content' },
    role: 'surface',
  },
});
```

A root color with no keyword in its name resolves as `'text'` (rule 4), so a
dependent of it that also has no keyword resolves as `'surface'` (rule 3). If
`brand` is a fill and `on-brand` is its label, name them `brand-fill` /
`brand-label`, or set `role` explicitly.

Turn name inference off with `glaze.configure({ inferRole: false })` or per
theme with `glaze(hue, saturation, { inferRole: false })`; rules 1, 3, and 4
still apply. Shadows and glows always resolve as surfaces. Mix colors take the
same chain and the same `role` field. Good token names do double duty: they
describe the palette and give APCA the right polarity without any `role`
fields. Standalone `glaze.color()` tokens are the exception: their `name` is a
label only, and they default to text
([Pairing standalone colors](#pairing-standalone-colors)).

## High contrast

High-contrast variants (`lightContrast`, `darkContrast`) escalate the floor
automatically, so most colors need no high-contrast entry at all:

| Authored floor                   | Normal | High contrast                    |
| -------------------------------- | ------ | -------------------------------- |
| `'AA'`                           | 4.5    | 7 (`'AAA'`)                      |
| `'AA-large'`                     | 3      | 4.5 (`'AAA-large'`)              |
| `'AAA'`, `'AAA-large'`           | as is  | unchanged — already the top tier |
| a bare WCAG number               | as is  | unchanged — no successor tier    |
| any APCA target                  | Lc     | Lc + 15, capped at 106           |
| an explicit pair, outer or inner | first  | second — no escalation           |

The WCAG step follows the spec's own Enhanced level (SC 1.4.3 → SC 1.4.6). The
APCA step is the Lc analog of AAA over AA. An explicit high-contrast value, in
either the outer `contrast` pair or the inner `wcag` / `apca` pair, replaces the
automatic step. Use one to hold a ceiling: for large or bold text, where APCA
caps useful contrast at Lc 90 to avoid glare, `{ apca: ['preferred', 'preferred'] }`
keeps high contrast at Lc 90 instead of boosting it past the cap.

The automatic step can also outrun what a surface allows. An escalated
`'preferred'` becomes Lc 105, which dark text reaches only on a surface within
half a tone of white. On an off-white or tinted surface it pins to black and
warns in `lightContrast` — the `preferred-text` row in
[Floors at a glance](#floors-at-a-glance) does this. Give it an explicit,
reachable high-contrast entry there, such as `{ apca: [90, 95] }`.

High-contrast variants also ignore the [tone windows](/schemes/#tone-windows): both the
placement and the search use the full `0–100` range, which gives the escalated
floors room to land.

Any other value that takes an `HCPair` — `tone`, shadow and glow `intensity`,
mix `value` — can tighten the high-contrast variant the same way; see
[High-contrast pairs](/schemes/#high-contrast-pairs).

### Manual contrast level

With [`contrastLevel`](/reference/contrast/#manual-contrast-level) set to a number, the normal
variants solve for a target between the normal and high-contrast floors. Both
ends are resolved with the rules above first, so `'AA'` ramps from 4.5 at
level `0` to 7 at level `100`, and an explicit pair ramps between its two
entries. A pair that switches metric has no midpoint, which is one reason
validation rejects it. Under a level, the side of the base a color prefers is
decided once per half of the ramp and switches only at level 50, so
nearest-wins can't swap it back and forth. A preferred side that can no longer
reach the floor still falls back to the other side, at any level. The
high-contrast variants are not affected by the level. The concept is covered in
[Light, dark, and high contrast](/schemes/#manual-contrast-level); the full
rules are in
[Contrast and high contrast](/reference/contrast/#manual-contrast-level).

## When a floor can't be met

Some floors are physically out of reach. A mid-gray badge has no tone of text
that reaches 7:1 — not black, not white. When neither side passes, the color
pins to the extreme of the side it searched first, and Glaze warns.

The side matters: the solver pins to the side it searched first, even when the
other extreme would get closer. A color with no tone of its own starts on the
stronger side; a color with an authored direction keeps that direction.

The warning names the color, the scheme, the target, and what was reached:

```text
glaze: color "badge-text" cannot meet WCAG 7.00 in light scheme
  (got 4.94).
Try widening the tone window, lowering the contrast target, or picking a
  base color further from this color's tone.
```

It fires when the result is more than 2% under a WCAG target or more than
1.5 Lc under an APCA target. Each distinct warning prints once per session (the
dedupe cache holds 256 entries and starts over when full), so a dev server that
re-resolves a theme on every change does not flood the console. For a
standalone `glaze.color()`, pass `name` so the warning says which token it is.

To fix one:

* **Lower the target**, or give the high-contrast variant an explicit, reachable
  entry: `contrast: ['AA', 'AA']` instead of letting AA escalate to AAA.
* **Move the base** further from the middle of the tone range.
* **Widen the tone window** when the normal scheme is clamping the base.
  High-contrast variants already use the full range.

A mix with a floor it can't reach warns too, with its own message; see
[Contrast on mixes](#contrast-on-mixes).

### Chromatic drift advisory

After every scheme is resolved, Glaze re-measures each regular color that has a
floor against its base in that metric and emits an advisory when the measured value
is under the target by the same margin:

```text
glaze: color "link" drifts below WCAG 4.50 in light scheme
  (measured <ratio>).
Chromatic luminance differs from the gray tone; nudge the tone or
  saturation if the floor matters.
```

It is a safety net for the gap between tone and a chromatic color's real
luminance. It never repeats a "cannot meet" warning: a scheme where the solver
couldn't reach the floor is skipped, and so is an achromatic color (saturation
0\), whose tone is exact. Because the solver itself measures the chromatic color,
a floor it meets passes this check too, so you should not normally see this
advisory at all. The model behind it is in
[Tone and OKHST](/okhst/#the-drift-check).

### Contrast and opacity

A color with both `contrast` and `opacity` resolves, but Glaze warns:

```text
glaze: color "text" has both "contrast" and "opacity".
Opacity makes perceived tone unpredictable.
```

The floor is solved for the opaque color; what the reader sees depends on what
shows through. For a translucent color with a floor, use a
[transparent mix](/mixes/#transparent-mix), whose solver models the
browser's compositing.

## Literal colors with a floor

A [`from`](/reference/color-definitions/#from) color reproduces an exact value in
the light, normal-contrast scheme. A floor on it is still a floor: a value that
already clears it is emitted untouched, and one that misses moves only as far as
the floor requires. Dark and high contrast adapt as usual, and the floor is
solved in each of them.

A `from` color works as a base like any other color. Here the label is solved
against whatever the brand resolves to in each scheme:

```ts
theme.colors({
  surface: { tone: 100, saturation: 0.12 },
  brand: { from: '#2f5bff', base: 'surface', contrast: 3 },
  'brand-label': {
    base: 'brand',
    tone: 100,
    contrast: 'AA-large',
  },
});
```

## Pairing standalone colors

[`glaze.color()`](/reference/color-tokens/) tokens use the same solver. Give
a token a `base` — another token, or a raw color value that Glaze wraps with
`glaze.color(value)` — and its `contrast` is solved against the base's resolved
variant in every scheme.

With a `base`:

* `contrast` is solved per scheme against the base's `light`, `dark`,
  `lightContrast`, and `darkContrast` variants: what the base token paints,
  under its own config.
* A tone delta (`tone: '+N'` / `'-N'`) is measured from the base, exactly in
  light and high contrast. Under the default `mode: 'auto'`, the dark variant
  steps from where the base token sits on its own authored scale, read under
  its own `lightTone`; for a `fixed` or `static` base, or an `auto` base
  placed by a contrast floor or an extreme, that is its own dark tone read
  back through the dark window, as in a theme. The step flips direction and
  comes out about 0.87× the delta at the default dark window, the same as a
  theme color
  ([How relative tone adapts](/schemes/#how-relative-tone-adapts)). A
  base whose dark window differs from the token's (its own `darkTone`, or
  another `contrastLevel`) is read back through the token's dark window, so a
  `'+0'` lands on it in dark. A relative `hue` still anchors to the token's
  own seed value.
* Pairs chain: a paired token can be the base of the next one.

```ts
const page = glaze.color('#ffffff');
const button = glaze.color({
  from: '#1e40af',
  base: page,
  contrast: 3,
  name: 'button-fill',
});
const label = glaze.color({
  from: '#ffffff',
  base: button,
  contrast: 'AA',
  name: 'button-label',
});
```

In light all three keep their exact values, since each already clears its floor.
In dark they invert, and the label is solved against the inverted button.

Without a `base`, a token's `contrast` (and a tone delta) is measured
against the token's own literal value, held fixed in every scheme.

Either way the token is the foreground: APCA measures it as text on its anchor,
the base or its own literal value. Set `role: 'surface'` for a token that is a
fill with its anchor drawn on top. A token's `name` never changes the role —
`button-fill` above is a label for warnings, and its WCAG floor ignores roles
anyway. Base resolution timing, structured-base linking, and the `name` label
are covered in [Color tokens](/reference/color-tokens/#pairing-colors) and
[Roles on tokens](/reference/color-tokens/#roles-on-tokens).

## Contrast on mixes

Mix colors take the same `contrast` field. Instead of a tone, the solver adjusts
the mix ratio of an opaque mix or the opacity of a transparent one, against the
mix's `base`:

```ts
theme.colors({
  tint: {
    type: 'mix',
    base: 'surface',
    target: 'accent',
    value: 10,
    contrast: 'AA',
  },
  overlay: {
    type: 'mix',
    base: 'surface',
    target: 'accent',
    value: 5,
    blend: 'transparent',
    contrast: 3,
  },
});
```

Both `value` and `contrast` accept `[normal, highContrast]` pairs. When even the
pure target can't meet the floor, the mix settles at the pure target. A `value`
of 100 is the pure target already. It is kept whenever it clears the floor,
even inside the solver's safety margin. When it misses, there is no room
above, so the mix falls back to the pure base, and a transparent mix ends at
alpha 0. That includes a high-contrast entry of 100, as in `value: [80, 100]`.
Either way Glaze warns, with the same margins and dedupe as a regular color.
Here `accent-wash`, a 10% mix toward a tone-55 `accent` on a tone-97 `surface`
in `glaze(280, 80)`, can't reach AA:

```text
glaze: mix "accent-wash" cannot meet WCAG 4.50 against its base in
  light scheme (got 3.54).
Even the pure target falls short; try lowering the contrast target or
  mixing toward a color further from the base.
```

A tone window has no say in a mix, so the fix is a target further from the base
or a lower floor. The drift advisory skips mixes. See
[Contrast on mixes](/mixes/#contrast-on-mixes).

## Using the solver directly

The solver is exported for tools that work outside a theme:
`findToneForContrast`, `findValueForMixContrast`, `resolveContrastForMode`,
`resolveContrastForLevel`, `resolveMinContrast`, `resolveApcaTarget`,
`apcaContrast`, and the constants `APCA_PRESETS`, `APCA_HC_ENHANCEMENT` (15),
and `APCA_MAX_LC` (106). The role helpers — `normalizeRole`,
`inferRoleFromName`, `roleToPolarity`, `oppositeRole` — are exported too. Their
signatures and options are in the API reference under
[Utilities](/reference/utilities/#contrast-solver).
